====== 4.4. Shortest paths in a graph ====== === The Problem === * We are given a directed graph G = (V,E) with a starting node S.We assume that s has a path to every other node in G. * Each edge //e// has a length //le//≥ 0, which it the cost of traversing //e//. * For each path P, the length of P(//l//(P)) = ∑ of all edges in P.\\ \\ -->Goal of the algorithm: Determine the shortest path from S to every other node in the graph. \\ ===Designing the algorithm-The Dijkstra algorithm === \\ >>>>>>>>>>>>>> Dijkstra's algorithm(G,//l//)\\ >>>>>>>>>>>>>> Let S be the set of explored nodes\\ >>>>>>>>>>>>>>>>>>>>>>> For each //u// in S, store the distance d(u) \\ >>>>>>>>>>>>>> Initially, S = {s} and d(s) = 0 >>>>>>>>>>>>>> While S ≠ V: >>>>>>>>>>>>>>>>>>>>>>> Select a node v ∉ S with at least one edge from S for which: >>>>>>>>>>>>>>>>>>>>>>> d'(v) = mine = (u,v):u in S d(u) + //l//e is as small as possible >>>>>>>>>>>>>>>>>>>>>>> The formula above for d'(v) simply means that we choose a node v ∉ S that minimizes the path through S to u followed by the edge (u,v):\\ >>>>>>>>>>>>>>>>>>>>>> So, d'(v) = The shortest path from s to u + the cost of the edge (u,v)\\ >>>>>>>>>>>>>>>>>>>>>>> Then add v to S and delete d(v) = d'(v) >>>>>>>>>>>>>>> EndWhile\\ \\ === Analyzing the algorithm === * For each u in S, the path Pu is the shortest s-u path.(Proof:Book) * The basic idea of the proof is that Dijkstra's algorithm selects the shortest path at each iteration. \\ \\ * **Remarks**: * Dijkstra's algorithm is used only for non negative costs of edges:The proof simply fails when calculating d'(v). * Dijkstra's algorithm is simple and is a continuation of the Breadth-First Search algorithm \\ === Implementations and Running Time === * There are n-1 iterations of the while loop for a graph with n nodes * First attempt at selecting the correct node v efficiently: * Consider each node v ∉ S * Go through all of the edges between S and v to find the one that satisfies the equation for d'(v)and select it * For a graph with m edges, the whole operation takes O(mn) time since computing all the minima takes O(m) time.\\ --> Better implementation: >>>>>>>>>> First, explicitly maintain the values of the minima d'(v) for each v in V-S.\\ >>>>>>>>>> To improve efficiency, keep the nodes V-s in a priority Queue(PQ) with d'(v) as their keys. \\ >>>>>>>>>> The PQ will be useful when extracting the minimum(ExtractMin) and when Changing the key(changeKey).\\ >>>>>>>>>> So, to select a node to be added to S, use the ExtractMin operation of priority queues\\ >>>>>>>>>> To update a key d'(w) after adding v to S, we use the changeKey operation: >>>>>>>>>>>>>>>>>>>>>>>>>> If a node w that remains in the PQ forms an edge e' =(v,w) in E with v: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Then, d'(w)= min(d'(w),d(v) + //l//e'\\) >>>>>>>>>>>>>>>>>>>>>>>>>> End if >>>>>>>>>> The changeKey operation can occur at **most once per edge**, when the edge e' is added to S.\\ >>>>>>>>>> Thus using a PQ, Dijkstra's algorithm runs in: O(m) time +time for n ExtractMin and m changeKey operations >>>>>>>>>> So, when the PQ is implemented using a heap, the overall running time is O(mlogn) since each operation then takes O(logn) time.\\ \\ This section made a lot more sense especially since I read it after in-class discussion of the algorithm. I give it an 8/10.