4.4. Shortest paths in a graph
The Problem
- We are given a directed graph G = (V,E) with a starting node S.We assume that s has a path to every other node in G.
- Each edge e has a length le≥ 0, which it the cost of traversing e.
- For each path P, the length of P(l(P)) = ∑ of all edges in P.
–>Goal of the algorithm: Determine the shortest path from S to every other node in the graph.
Designing the algorithm-The Dijkstra algorithm
Dijkstra's algorithm(G,l)
Let S be the set of explored nodes
For each u in S, store the distance d(u)
Initially, S = {s} and d(s) = 0
While S ≠ V:Select a node v ∉ S with at least one edge from S for which:
d'(v) = mine = (u,v):u in S d(u) + le is as small as possible
The formula above for d'(v) simply means that we choose a node v ∉ S that minimizes the path through S to u followed by the edge (u,v):
So, d'(v) = The shortest path from s to u + the cost of the edge (u,v)
Then add v to S and delete d(v) = d'(v)EndWhile
Analyzing the algorithm
- For each u in S, the path Pu is the shortest s-u path.(Proof:Book)
- The basic idea of the proof is that Dijkstra's algorithm selects the shortest path at each iteration.
- Remarks:
- Dijkstra's algorithm is used only for non negative costs of edges:The proof simply fails when calculating d'(v).
- Dijkstra's algorithm is simple and is a continuation of the Breadth-First Search algorithm
Implementations and Running Time
- There are n-1 iterations of the while loop for a graph with n nodes
- First attempt at selecting the correct node v efficiently:
- Consider each node v ∉ S
- Go through all of the edges between S and v to find the one that satisfies the equation for d'(v)and select it
- For a graph with m edges, the whole operation takes O(mn) time since computing all the minima takes O(m) time.
–> Better implementation:
First, explicitly maintain the values of the minima d'(v) for each v in V-S.
To improve efficiency, keep the nodes V-s in a priority Queue(PQ) with d'(v) as their keys.
The PQ will be useful when extracting the minimum(ExtractMin) and when Changing the key(changeKey).
So, to select a node to be added to S, use the ExtractMin operation of priority queues
To update a key d'(w) after adding v to S, we use the changeKey operation:If a node w that remains in the PQ forms an edge e' =(v,w) in E with v:Then, d'(w)= min(d'(w),d(v) + le'\\)End if
The changeKey operation can occur at most once per edge, when the edge e' is added to S.
Thus using a PQ, Dijkstra's algorithm runs in: O(m) time +time for n ExtractMin and m changeKey operations
So, when the PQ is implemented using a heap, the overall running time is O(mlogn) since each operation then takes O(logn) time.
This section made a lot more sense especially since I read it after in-class discussion of the algorithm. I give it an 8/10.